Hi, I'm Graeme.
Natour is a mobile application for iOS and Android developed at the PenApps Hackathon at UPenn. The app allows the user to take a picture of an animal/insect and have relevant information about the species displayed. The image is processed using Google Cloud Platform's Vision API and the app itself is built using React Native. The Wolfram Alpha API retrieves the species data of the animal that the user is viewing.
Agraeme.io is similar to the popular online game Agar.io but with a single player twist. It was built using the PyGame library in Python 3. The point of the game is to collect green blobs and avoiding the red blobs while avoiding the enemy AI player. As the game progresses, the AI get's faster and faster. This game was my final project in a Computer Science course.
Circus Circles is a computer board game that was also built using PyGame. The semester after building Agraemeio, I had to build a board game for Data Mangagement. Instead of making the game with cardboard, my partner and I built it with code. Players use a die to advance around the board, moving towards the center on black squares. The catch is every spinner square changes the orientation of the rings. This was a fun way to apply what I learned in my CS class into a non-technical course.
You can check out some of my experience on my resume linked below.